/**
 * on 2014-12-09
 * by leo
 */

class Point3D
{
    public x:number;
    public y:number;
    public z:number;


    public constructor(x:number = 0, y:number = 0, z:number = 0)
    {
        this.x = x;
        this.y = y;
        this.z = z;
    }
}